Army Regulations
Reference the violation classifications and enforcement procedures, then browse Imperial Army regulations by infraction class.
View Violation Punishments ↓ Browse Regulations ↓Violation Information
Select a violation class below to expand its description and punishment schedule. All information appears here without leaving the Regulations page.
01 CLASS 1 — MAJOR SEVERE INFRACTION
Severe infractions are the most serious offenses in the Army, leading to harsh penalties. These crimes threaten the authority and stability of the Army; offenders face strict consequences to uphold order and discipline.
OFFENSE PENALTIES
Permanent removal from all positions within the Imperial Army.
02 CLASS 2 — MODERATE MODERATE INFRACTION
Moderate infractions are issued for medium-level offenses. These infractions may result in a written warning and possible suspension from the individual's division. Multiple moderate infractions can lead to a disciplinary hearing.
OFFENSE PENALTIES
Written warning + 50 XP deduction.
10-minute arrest.
Written warning + 200 XP deduction.
20-minute arrest.
Permanent removal from all positions within the Imperial Army.
03 CLASS 3 — MINOR MINOR INFRACTION
Class-3 violations are given out for low-level infractions. These infractions can be issued in the form of an informal warning or formal warning. These warnings carry no administrative punishment, but serve to correct minor issues.
OFFENSE PENALTIES
Verbal warning.
Written warning + 50 XP deduction.
5-minute arrest.
Written warning + 100 XP deduction.
10-minute arrest.
Permanent removal from all positions within the Imperial Army.
Enforcement Reference
The following enforcement measures explain how authorized personnel administer warnings, corrective measures, arrests, and other penalties.
PROCEDURE Enforcement Authority AUTHORIZED PERSONNEL
Commissioned Officers and the Imperial Security Bureau may enforce all Imperial Army regulations.
PROCEDURE Verbal Warning LOW-LEVEL CORRECTION
Verbal warnings are handed out primarily for minor infractions. Verbal warnings inform users that they have committed a violation and can be easily corrected. There is no further action when this punishment is given.
PROCEDURE Grammar Jacks CORRECTIVE MEASURE
Grammar jacks are used during training and as punishment for troopers for minor violations. Troopers assume a position before the ordering officer and use the officer’s rank while performing the jacks.
Spelling mistakes or miscounts result in the grammar jacks being reset. Officers may assign up to fifteen grammar jacks as punishment for minor violations and a verbal warning.
REQUIRED FORMAT
- “One, [Rank].”
- “Two, [Rank].”
- [Continue to the required number]
- “Completed, [Rank].”
Because of Roblox chat spam restrictions, troopers must wait before sending the next message.
PROCEDURE Hell Jacks CORRECTIVE MEASURE
Hell jacks are used to enforce discipline and conformity, primarily among unit personnel. As unit personnel become more experienced with Imperial Army procedures, the punishment is more severe.
Failure to follow the format, spelling mistakes, or miscounts result in the hell jacks being reset. Authorized personnel can issue up to fifteen hell jacks as punishment. The trooper assumes a position before the officer, performs the jacks, and states the officer’s rank at the end of each number.
REQUIRED FORMAT
- “O”
- “N”
- “E.”
- “ONE, [RANK].”
- [Continue to the required number]
- “COMPLETED, [RANK].”
Because of Roblox chat spam restrictions, troopers must wait before sending the next message.
PROCEDURE Arrest DETENTION PROCEDURE
An arrest is carried out by ISB or Shock personnel who have detained personnel for a regulatory violation.
SENTENCES
300-second sentence (5 minutes).
600-second sentence (10 minutes).
PROCEDURE Written Warning FORMAL DISCIPLINE
Written warnings are formal corrective warnings that are more severe than verbal warnings. They are logged and reported to the personnel's unit officer, if applicable, and kept for future reference.
PROCEDURE Other Punishments ADDITIONAL DISCIPLINE
Additional punishments may be issued by division personnel with command authority or high-ranking personnel within the Imperial Army / Stormtrooper Corps for violations warranting more severe action.
POSSIBLE ACTIONS
- Demotion
- Removal from the division
- Rank suspension
Regulations by Violation Class
Major Infractions
Severe violations categorized under Class 1. Select a regulation below to read the full visible rule text.
1.1Obstruction of OperationsCLASS 1
Personnel who deliberately attempt to halt or subvert Imperial operations.
Operations include, but are not limited to:
- Field deployments.
- Official events, including lore/community events and training events.
- Intentional destruction of critical functions.
- Any other action that may inhibit other personnel’s ability to perform their duties.
- Murder of the Army High Command, or members of the Joint Chiefs of the Imperial Military and above.
Falsifying information to officers, law enforcement personnel, Shock Trooper personnel, and Throne personnel.
1.2Disclosure of Classified InformationCLASS 1
- Distribution of partially or fully classified documents, assets, or otherwise.
- Releasing any classified labeled information.
- Disclosing answers to applications is liable.
Moderate Infractions
Moderate violations categorized under Class 2. Select a regulation below to read the full visible rule text.
2.1Neglect of DutyCLASS 2
- Insubordination to personnel with command authority.
- Failure to comply with engaged protocols/directives.
- Failure to report incoming hostile forces.
- Negligence of standard regulations and procedures.
- Complying with orders that violate Imperial law.
2.2EquipmentCLASS 2 · PARTIAL
PARTIAL SOURCE The beginning of this Trello card was not visible in the supplied screenshots. The entries below are the visible excerpt; additional equipment rules may exist.
- Stealing squad shields during combat situations.
Stun Options
- Jump Troopers may use stun within the base.
- Shock Troopers may only use stun weapons when enforcing Stormtrooper Corps regulations.
Emplacements
- Only Heavy Emplacement Troopers and Combat Engineers may place, equip, and use E-Webs and barrier emplacements.
- Only members of the 325th Mortar Troopers may place, equip, and use mortars.
Weapon Regulation Exemptions
Specific divisions and personnel can teamkill when it is within their right. They may teamkill under the following conditions:
- An unauthorized party enters a restricted area where a division or assigned personnel are guarding.
- A member of Joint Chiefs of Staff+ gives the order.
Vehicles
- Personnel may only use Imperial-provided vehicles.
- Personnel may not use civilian air transports such as LAATs.
Improper Use of Vehicles
- Using vehicles to block pathways, hangars, or other vehicle spawners.
- Using vehicles to hit other Imperial personnel, vehicles, or personnel.
- Using divisional vehicles.
- Using vehicles to play with, such as driving in circles, jousting, etc.
2.3DivisionsCLASS 2
- Personnel may join up to one division at a time. This does not apply to the Stormtrooper Corps military education, academies, or members of Storm Commandos.
- Personnel are required to stay within a unit for at least two weeks before discharging. Exemptions can be considered with prior authorization of the Imperial Ruling Council or above.
- Personnel in command positions are required to be the corresponding rank in both the division and branch.
- Stormtrooper Corps divisions may only be led by a Field Commander or above.
- Army divisions may only be led by a Major or above.
Honorable Discharge
- Discharging from a unit must follow the procedures documented in that division’s regulations.
- All prior punishments must be finished before discharge (e.g., grammar jacks, disciplinary hearings, etc.).
Dishonorable Discharge
- Leaving a division without fulfilling the unit’s requirements.
- Exile from a unit for misconduct.
In the event of a dishonorable discharge:
- The offending personnel will be blacklisted from the division from which they were removed.
- The offending personnel will be denied access to any division for two weeks.
2.5Aiding and AbettingCLASS 2
- Encouraging others to violate regulations.
- Aiding others in violations.
- Providing information for the violation to take place.
- Willfully ignoring violations committed by others.
2.6EvasionCLASS 2
Evading law enforcement personnel with the purpose of avoiding punishment (e.g., Shock Troopers, Imperial Security Bureau, or Imperial Officers).
Evasion includes, but is not limited to:
- Leaving the game.
- Running away from law enforcement.
- Hiding from enforcement personnel.
- Killing enforcement personnel.
2.7FalsificationCLASS 2
Falsifying information to officers, law enforcement personnel, Shock Trooper personnel, and Throne personnel.
Falsification includes, but is not limited to:
- Activity logs.
- Official reports.
- Statements given to law enforcement personnel.
- Altering documents or evidence.
2.8SurrenderCLASS 2
- Surrender may only be authorized by an officer of the Imperial Army (Major+) or Stormtrooper Corps (Field Commander+).
- Individual surrenders may be authorized if there is no alternative for escape or to defend oneself.
Minor Infractions
These are the Class 3 rules from the Trello screenshots. Select an entry to expand it without leaving this page.
3.1CommunicationCLASS 3
- English is the only permitted language when speaking. This includes other forms of communication (i.e., Morse code).
- Grammar must be maintained at all times.
- Emojis, emoticons, and other reaction faces are not permitted.
- Spamming voice lines is prohibited.
- Personnel may not glorify non-Imperial factions or other factions that are enemies of the Empire.
- In-game conversations must be relevant to AoR or Star Wars topics.
Speaking Terms
- Enlisted / Non-Commissioned Officers: “[RANK].” or “[RANK], [NAME].”
- Divisional / Branch Personnel: “[DIVISION].” (example: “Shock Trooper, […]”)
- Officer Personnel: “[RANK].” or “Sir / Ma’am.”
- Imperial Ruling Council / Senior Administrator: “Councilor.” or “Sir / Ma’am.” Personnel must bow when addressing them.
- Grand Vizier (Mas Amedda): “Your Excellency.” Personnel must bow before the Grand Vizier when addressing them.
- Imperial Executor (Darth Vader): “My Lord.” or “Lord Vader.” Personnel must bow before the Imperial Executor when addressing them.
- Emperor Palpatine: “Your Majesty.”, “Your Excellency.”, or “My Lord.” Personnel must bow before the Emperor when addressing him.
3.2ComlinksCLASS 3
Comlinks
- Comlinks are standard issue to Imperial Army personnel; these comms may only be used for relaying information to others. Regular chatter is not permitted.
- All communication standards apply when communicating through a Comlink.
Squadron Identification
- When part of a squadron and speaking to said squadron, personnel must identify their squad in their chatter.
- Format: “[Squad Name] […]”
- Example: “[ALPHA] Multiple contacts at the front gate, requesting reinforcements.”
3.3ConductCLASS 3
- All Imperial Army personnel are required to display exceptional professionalism at all times when in-game. Professionalism extends to all verbal and physical actions taken in-game.
- When going AFK, remove yourself from the operating area to a spawn location or another hidden location.
- Personnel must display mutual respect for their fellow Imperials at all times.
- Personnel are required to follow all reasonable commands by any superior with command authority. Orders from a higher-ranking officer supersede prior orders from any lower-ranking member.
- In the presence of an officer during a professional event (rallies, mass deployments, etc.), enlisted and NCOs are expected to salute the officer until the officer salutes back, responds “At ease,” or the officer is out of sight. If the officer is AFK, personnel may stop saluting.
- In the presence of any member of the General Staff, enlisted and NCOs are expected to salute them until the officer salutes back, responds “At ease,” or the officer is out of sight. This does not apply in active combat situations. If the General is AFK, personnel may stop saluting.
- Personnel may not gamble in the casino during daily operations. Personnel may head to the casino when not actively assigned to duties or an operation.
- Attending any event hosted by another faction is prohibited.
- Personnel are required to bow before members of the Imperial Ruling Council, the Emperor’s Fist, and the Emperor.
3.4Private / CadetCLASS 3
- Introductory personnel may only earn experience points through Basic Training events.
- These personnel, however, are permitted to attend all other events but will not earn experience points.
- Privates / Cadets may not join divisions until completing Basic Training.
3.5Restricted LocationsCLASS 3
There are multiple locations where personnel are not permitted to enter. These locations are only permitted for units or ranking officers.
Exemptions to Restricted Locations
- A civilian has entered a restricted location.
- A hostile has entered a restricted location.
Personnel are permitted to be inside these restricted locations until the threat is removed from the area. Staying inside after this is not permitted.
General Restricted Locations
- Throne Room.
- Bridge or Command Center — limited to Central Command+ and authorized IFB personnel.
- Prison.
- Offices.
Other locations guarded by units such as the Imperial Royal Guard, Death Troopers, or Imperial Shock Troopers may not be entered unless given prior authorization. These units are permitted to execute those within restricted locations without warning.
3.6CiviliansCLASS 3
Mandatory Roleplay Rules
All Imperial Army personnel are required to comply with roleplay zones as well as non-combatant civilians.
Citizen Safety
- Citizens on Imperial planets are to be safeguarded from assault by any person.
- Any individual who intentionally murders a civilian is subject to arrest regardless of faction or status. Cases of self-defense are exempt.
Warnings
- Stormtroopers, when providing orders, are required to provide at least one warning before execution. This does not apply to units protecting a location or VIP.
- Stealing Imperial transports/speeders is exempt.
Conversations
- Personnel may only interact with civilians for operational purposes or to issue warnings or orders.
- Conversations for roleplay interactions are permitted; extended conversations are prohibited.
Citizen Commands
- Personnel are permitted to order civilians to move away from Imperial buildings, occupied locations, or themselves.
- Civilians loitering outside the Imperial Base or obstructing operations may be moved at will.
- Civilians located within 100 studs of any Imperial installation must either be moved beyond this radius or pay a congestion fee of 300 credits deposited into the Galactic Empire funds.
- Civilians loitering outside the Imperial Base or obstructing operations may be moved at will.
Surrender
- Civilians may surrender to personnel if deemed viable.
- Surrendered civilians must be turned over to ISB personnel.
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